Archive for October, 2011

And So It Begins…

by on Oct.24, 2011, under Models

…White Star construction that is. I’m excited and terrified all at once here and that is a scary thought. I think the “terrified” part is a result of my innate overachieving perfectionist nature and the fear of making the slightest mistake and ruining the model. I just have to keep telling myself that I’m not going to biff this and it will turn out just fine in the end.

Meanwhile the first stage of putting a model together is, hands down, the most boring part of the process. Cleaning and smoothing out rough edges is so exciting. And lemme tell ya, this wee beastie has a lot of cleaning and smoothing on the calendar. But I think if you can get past this part, then the rest will be a piece of cake. Okay, except maybe for the decaling. But we’ll get there when we get there.

(continue reading…)

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White Star – Initial Impressions

by on Oct.10, 2011, under Models

Earlier, I had mentioned my “what if” model that triggered my venture back to this small corner of the world. The wee beastie is none other than the White Star from Babylon 5, which I’ve recently watched for the first time. (Yes, I lose geek points here for not watching it sooner, but that story is another post for another time) I’m also a sucker for space ships, so naturally I would fall in love with the ship design and want one for my very own.

The initial thought that’s been mulling about in my brain on this one is how am I going to paint that gorgeous blue organic skin that’s inherent to the White Star. Everything I’ve been reading points to “there’s no good way to paint the organic skin and have it look good.” Everything I’ve read indicates decaling is the way to go with this beastie. The fact that it’s massive decaling is somewhat frightening. After all, it’s been /years/ since I’ve touched a model, yet alone intensive decaling.

One of the crazy projects I’ve been mulling about is digging the ole Seaquest model out of storage, and working on painting on the organic detail on /that/. It’s a bit of a cheat because the model has the organic veining inlaid on the model itself, so it’d be a matter of painting in the lines. As it were. Thinking positively here, it’d probably be good practice on the organic veining, at least to get an idea of how to draw it.

Another thing I saw on a different model was that someone “drew” the organic skin by drawing a massive series of dots. I’m not sure how well that would work in this instance, but it’s definitely an option to try out on paper.

At first I thought that making a template and airbrushing through it would work well, but that also relies on being able to draw well. And drawing well I cannot.

But then, after a great deal of research, I found someone who posted their White Star decal templates online, which may or may not be useful. I won’t know until I sit down and play with the model scale versus the decal scales. Barring that, I also found a texture graphic that I need to experiment with as well and see if I can come
up with a decent organic texture to work with. After more research online, (Google is your friend and then some) I found a site that sells SciFi models and baubles that happened to sell the White Star decals for the model kit I have. Spare one crash course in organic skin painting. Whew.

Needless to say, I wasn’t in shock when I received the White Star model in the mail and there weren’t any decal sheets included, just a mediocre graphic that the coloring was way off on. I was mostly expecting that to be the case, hence the massive amounts of research. And research I found, not just for the White Star, but
I also found some positively gorgeous renders of the Aggie, a wishlist project I want to do at some point.

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