For those pesky bombs which make no noise (by design mind you ) and the ones that literally blend into the map…
/bind numpad1(or any key of choice. I picked F12 for no real reason.) “targetcustomnext notmypet”
That’s a bind for targetting anything and everything. Just keep hitting the key you bind it to and when it finds the bomb hit “F” to follow.
Need to try the list of commands “/target_custom_next” will give.
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On a whim during my brief foray into said game earlier, I decided to see if any of Raelith’s existing contacts would send her to anyone new. Lo and behold, she still had missions from Willy Wheeler. Seven levels later that is. His missions capped out at 20, Rae is 27. Easy as pie missions, no xp, but I got em cleared out.
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If you’re in a VG and have a base and can muster together at least 4 people to run a Strike Force, this one is a must-run one. There’re 6 missions, each map consisting of a “unique” mapset. Think back to the Malaise/Mother Mayhem asylum map, and the Striga Vampire Coffin map for example. There’s also a Paragon Protector Lab map. Then there’s the final mission map, which is entirely unique thus far featuring the oil rig in Sharkhead. You start at the back end of a cargo ship then progress to outside where you see this. And this.
The mission directive? To destroy enough turrets on the rig so that the AV will come-a-runnin to play cat and mouse with you. Oh, and if you end up dying and having a TP’er port you to a safe spot? Nope. He’ll come a runnin after you and does not let go. Once you aggro the AV, he’s there til either there’s a team wipe or he goes down.
Overall, lots of fun, lots of good xp. Rae gained a level and then some from this alone.
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Test entry…. move right along, there’s nothing to see here.
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