Archive for February, 2006

As is their wont, the developers pushed a new patch for CoH/CoV. This coincided with my attempts to put the spiffy new workstation at my desk through its paces, so imagine my surprise when I saw this screen when I went to take ProPaine, my oft-remade fire-themed toon, through his next mission:

So you want me to fight BOSS_NAME of VillainGroup, eh? The VillainGroup turns out to have been Longbow, who aren’t technically villains, depending on how you look at it. No, I don’t know which misnamed boss I defeated. Mind you, it would seem that I got quite lucky; there are reports of getting the “BOSS_NAME bug” and ending up fighting level-41 foes! Yowch.

For the record, by the by, an ATI FireGL V3100 PCI-E is quite an acceptable City of Villains graphics card. It’s not without quirks, however, so if you have anything more gamer-oriented to put into your computer, I recommend that you do so.

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